No matter how good that core idea is, it is unfortunately never really pushed beyond its base incarnation. Other than introducing a few new ways to inhibit orb movement, you never gain any substantial new abilities, or even find new ways to use the abilities you have. Unfortunately there is little more than those core mechanics. Some of the best moments involved setting up elaborate systems of pull to send an orb drifting around corners onto a hard to reach switch. For example: if dealing with a blue orb, and you paint walls on each side of the room blue, then the orb will float in the middle of the room. Perhaps the most interesting element of this magnetic color mechanic is the way in which you can set up multiple vectors of pull on an orb. It is therefore very easy to render a puzzle unsolvable, forcing you to restart the test chamber. However, once a wall has been painted there is no way to undo it. Two of these colors can also be combined on walls to create, purple, orange, and green. The core mechanics are impressively simple and offer more gameplay than one would expect.Īt the start of the game you’re given a gun that can be cycled between the three primary colors red, blue, and yellow. Through a combination of painting walls and seducing orbs with your own alluring body, you’ll need to lure these orbs onto switches in order to open the door to the next chamber. Some of these orbs are also aggressive, and will attack you when not being actively pulled to a colored wall. Floating orbs dotted around the test chambers are magnetically drawn to walls of the same color. You hold in your hands a gun which can shoot pellets of three different colors onto blank walls. While ChromaGun’s actual hook does feel unique and new, one can’t help but be overwhelmed by an immediate feeling of familiarity.ĬhromaGun is a game about painting walls, to move balls, to solve puzzles. Stop me if you’ve heard this one before: You’re locked in the sterile test chambers of an evil corporation taking orders from a mysterious voice and using a weird gun to solve puzzles.
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